3DSM - Wire Frame
Here you will be taught how to make a wire object
(torus knot in this tutorial).
Easy yet effective.
1) Make a torus knot (Create -> Geometry ->
Extended Primitives).
2) Now we will apply the wire texture. Click
on M or goto material editor
mark the wire texture

Than you will have this in the preview

| 3) |
I advise using those default settings, but
you can adjust the thick of the wire by increasing
the size amount |

4) Now lets apply some color.
Goto maps bar (in the material editor)
press the NONE next to diffuse color

5) Choose the 2D maps
Ichoose the swirl (it blends well)

You should have this as your preview

You can change the colors of the swirl in the
swirl parameters

6) Drag the texture in the preview to your object.
Heres what ive got so far.

| 7) |
For batter effect with the swirl adjust
the settings in the swirl parameters. I used
those settings. |

| After shading some light (default 3DSM light
are not advised) some bend and wave modifiers
this is what i got |

|